Product and systems work: what the problem was, what I chose, and what shipped.

Written for programmes in AI products, software engineering and computer science.

  1. Warm paper concept artwork: an amber thread spool connects a task list, handwritten thoughts, a source clipping and a developing page.
    AI-generated concept art

    Spool

    Released

    A local-first project workspace that hands long-running context to AI through a desktop app, an MCP server, and a CLI engine slot that runs your own AI CLI.

    Latest release, signed and notarized
    v0.7.4
    Real API calls in pre-release evaluation
    557 (2026-08-20 to 08-24)

    Start here: it is the only one that shipped, and the only one you can download and check.

  2. Isometric visualization of the simulation floor, with low-profile AGVs, colored routes and opposing obstacle groups.
    Simulation visualization

    Multi-robot control for warehouse sorting

    Completed

    Worked on a simulation-based multi-robot control system for warehouse sorting, integrating task scheduling, path planning, traffic control, and robot communication.

    The same engineering habits inside someone else's codebase, under a supervisor's review.

  3. FLUX product concept with existing blue MIDI tracks, a separate mint bass suggestion, audition and keep or discard actions, and a MIDI-GPT copilot panel with optional harmony, rhythm and register intents.
    AI-generated concept art · not built yet

    FLUX

    In progress

    A browser MIDI workbench is built; the study asks how a model should develop a musician's own draft, and what musicians take from it.

    Where the work is heading, and what is honestly not done yet.

  4. SmartTravel welcome and personalized exploration screens on phones, above a visual journey from Sign up to Travel plan creation, Personalized exploration, Planning and Visit mode.
    Promotional image based on app screens

    SmartTravel

    Completed

    A travel planning app built by a student team around a recommender; I defined its modules and designed the interactions that feed it behavioral signals.

    Team software engineering: I defined the app's structure and built the screens that feed its recommender.